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Draw Distance - How far objects, building structures, NPCs will start to draw.Even if you are playing with the Ultra preset this doesn't have a effect on performance by much unless you have an older CPU. Far Shadows - On/Off, Shadows that appear on far away objects like rocks, crates, cannibals, etc.In video games Shadow Quality varies between distance closest being the highest quality and furthest being lowest and because the player would never notice that the shadow quality they see from their character would be the same quality on a distant pebble. Shadows - Adjusts Shadow Resolution and how far Shadow Quality LOD's drop.(TAA does create visual artifacts like Movement Blur since TAA is generally more slower than FXAA sample wise.) Usually for games like The Forest, TAA is your best option. FXAA focuses on making edges smoother and TAA focuses on neutralising the shimmering effect when there isn't enough pixels to determine the material properly. Anti Aliasing - Disabled, FXAA and TAA.DX11 can help improve performance for newer computer hardware and when using the Ultra preset, it will theoretically run faster than it will do on DX9 mode with some visual improvements.
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Renderer - DirectX9 (Legacy) or DirectX11 (DX11).Low Memory Mode - For systems with less than 4gb of RAM?.This can cause your game to run at 30fps if you cannot reach 60fps. When the game/engine tries to tie your frame-rate to your monitor's refresh rate to mitigate screen tearing (which is when your graphics card is ahead of your monitor.) If you cannot reach your monitor's refresh rate (most likely 60hz or 144hz or by your monitor's spec) you will get your frame-rate cut in half and is called triple-buffered V-Sync. Field of View - % Meter and how much you can see on your screen at once.Preset - Easiest way to get into the game with the right settings without messing with 20 options.Resolution - The amount of pixels being rendered.Some of these settings are accessible before starting the game itself. Where all the graphic settings for the game can be changed.